keskiviikko 6. elokuuta 2014

ISO/IEC 29110 for Games

Lappeenranta University of Technology has been researching games from the viewpoint of software engineering in a multi-year spanning project which has had 11 company partners from the industry. As a part of the project, work has began on adapting the software process model principles of the ISO/IEC 29110 Very Small Enterprise Life Cycle model to the game companies.

The resulting deployment package ”High Iteration Software Process Model” aims to combine the late change requests, challenges of the creative aspects and other peculiarities of the game development world with the process thinking of software engineering. The work is currently in draft, and will be publicly available later this year.

During the development, most up-to-date information can be asked via email from Jussi Kasurinen (D.Sc.) at address jussi.kasurinen@lut.fi. Dr. Kasurinen is the manager of the research projects involved, and the main author of the deployment pack itself.

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